I created a Wiki page to contribute to my class Wiki exploring different Web 2.0 tools. I chose a creativity tool called GoAnimate that allowed me to create my own animated sample. Not only does this artifact showcase my ability to creatively use online tools, but it also demonstrates how I collaborate with my peers through reciprocal comments and evaluations.
Friday, May 7, 2010
Grammar Crossword Puzzle (NETS-T I, II, III)
To create this artifact, I used Microsoft Excel. I used conditional formatting to allow students to do the crossword with immediate feedback so they know if their answers are correct or not. I also personalized the puzzle with a different font, background color, border, and patterns to make it aesthetically pleasing. This crossword puzzle demonstrates my fluency in Excel and also allows me to communicate relevant information to others in a fun and creative way.
Inspiration (NETS-T I, II, III)
Social Bookmarking - Delicious Tags (NETS-T IV, V)
1. National Archives: Running for Office
This exhibit was a great primary resource for political cartoons by Clifford Berryman. There were about 50 cartoons depicting different presidential candidates and elections. Along with each cartoon, the exhibit included a caption explaining the political climate at the time and the context of the drawing to help the viewer understand the humor or satire intended by Berryman. There were also little blurbs to define common symbols or motifs such as the donkey's first association as the symbol for the Democratic Party in 1828 during Andrew Jackson's campaign.
As a political science major, I really enjoyed this exhibit because it literally illustrated many of the presidential campaigns I learned about throughout grade school and college. The primary sources available through technology are invaluable to the classroom because they put many lessons that seem faraway and intangible into a familiar context for students as well as deepen their understanding of certain events. For many of my college papers, I was required to cite a primary source. I will admit that I saw this requirement as more of a hassle than a way to enrich my paper because it seemed like an impossible task when I was researching events that happened over 200 years ago. The more I learn about technology and how it facilitates research by providing easier access to primary resources, the more I want to incorporate it into my curriculum so my students do not feel overwhelmed as I did. With only a click of a mouse, I was able to sift through dozens of political cartoons from the early 1900s as if I were reading a hundred-year-old newspaper today!
2. National Education Association: Achievement Gaps
Student groups experiencing achievement gaps are ethnic minorities (American Indians, Alaska Natives, Asian Americans, Pacific Islanders, Blacks, and Hispanics), LGBTs, English Language Learners, Students with disabilities, and students from low income backgrounds.
The first step I would take in closing the achievement gap would be to learn about my class and school by researching the students' backgrounds including their ethnicity, socioeconomic profile, possible disabilities, and anything else that might account for an achievement gap at my school. I think learning about students and their cultural background can only help an educator figure out how they learn and why they may be struggling in certain areas. Examining the degree to which students and families have access to school resources is crucial in closing an existing gap.
I would also join or create a cultural competence committee, not only because of the alliteration, but because it is a great way to involve everyone important in a student's schooling including their parents, teachers, administrators, and community members. Being culturally competent means acknowledging that it is a lifelong process and should always be at the forefront of education. Having a committee entirely devoted to the achievement gap plaguing public education today, will ensure that this issue does not get pushed aside and is continually addressed each school year.
In addition to collaborating within a school and its community, it is also useful to network with other schools and school districts. Taking what other schools are doing to address the problem and adapting it to meet the needs of my school and classroom is a great way to work with other educators and share innovative and effective ideas. While much of being a great educator involves creativity, it is just as important to be able to borrow techniques that are working in other classrooms because those techniques just might work in yours.
3. Stop Cyberbullying
According the the quiz on this website, I am Cyber Risky. I have engaged in quite of few of those actions and while I know my intentions were never malicious, a joke to one person may not be a joke to another. I was in middle school when most of these online chat sites were becoming popular so it was only natural that my friends and I joked around with each other, but it is increasingly important for kids and adults to become aware of their behavior and take the proper precautions to avoid cyber predators as well as cyberbullying. I now understand that some of my actions, however harmless I may have thought they were, have consequences and could potentially hurt someone else.
This website had a lot of information about cyberbullying including how to distinguish between different types of cyberbullies. A few described were the vengeful angel, the power-hungry or revenge of the nerds, the mean girls, or the inadvertant cyberbully. Being aware of the different intentions of cyberbullies is very important in addressing solutions to the problem. While all are harmful, they would require different methods to remedy the issue at hand. By empowering children with knowledge surrounding cyberbullying and bullying in general, they are able to better understand the consequences of their actions and develop different ways to deal with bullying instead of lashing out in revenge or taking matters of justice into their own hands. As a teacher who promotes technology and all its advantages, I must also be aware of internet safety and ways to deal with potential harm it may inflict upon my students. Teaching them how to safely report cyberbullying, avoid becoming a cyberbully, and how to use technology in a responsible manner will result in creating a new generation of global citizens.
4. Kathy Schrock's Guide for Educators
This is a great resource for planning interdisciplinary lessons. Under subject access, I chose Music and Performing Arts. I was drawn to the Math and Music lesson because I want to teach elementary school and the lesson plan provided corresponded to grades K-3. I loved the idea that I can use music in my classroom to give mathematical concepts real life value and meaning by putting it in different contexts. I have a background in music and I would love to incorporate it into my classroom because I think it is a very valuable skill that tends to be cut first from curriculum during budget crises. This specific lesson teaches addition through music notes by giving each note a value and adding them together. Not only would my students be practicing addition, but they would also be expanding their knowledge about music theory.
Under Teacher's Helpers, I clicked on the Gadgets and Podcasts link because it is relevant to incorporating technology into the classroom. Podcasts in the classroom specifically provided a lot of information about what a podcast is, how to use it in the classroom, and why such technology can be valuable in educating our youth. Podcasts are archived on the internet and can be easily downloaded onto an mp3 device. Utilizing podcasts in the classroom interests me because I just discovered them myself. I am quite the Lost fan and the Lost podcast is extremely informational and entertaining for me because I have access to the musings of the executive producers themselves! There are thousands of podcasts available through itunes and other RSS aggregators that are more educational than discussions about favorite TV shows via organizations such as ABC and CSIRO. Not only can students have access to this resource, but they can also create their own podcasts with the right tools and guidance.
5. Multiple Intelligences
My top three intelligences are:
6. Teaching Tolerance
Grades 3-5
Social Studies
Anti-Racism Activity: The Sneetches
The objective of this lesson is to simulate discrimination in the classroom and have students develop a sense of fairness and equality. Students should relate the experience to their lives inside and outside the classroom by implementing the lessons they learned from this activity. I will read the Dr. Seuss book The Sneetches to the whole class. We will discuss privileges we have at school and divide the class into two groups. One group will be the "plain-belly sneetches" while the rest will be the "star-belly sneetches." The most important part of this lesson will be discussing how each role made everyone feel and how they can prevent anyone from feeling that way. The follow-up activity is meant to ensure that students understand that the goal is to change discriminatory practices, not the differences that lead to discrimination. I would love to use this activity to show my students the negative effects teasing and discrimination and be able to explicitly address these issues by creating an environment where it is okay to talk about such problems.
7. Multicultural Education and Equity Awareness Quiz
Q: In a 2007 study, UNICEF rated the treatment of children in the 23 wealthiest countries in the world based on 40 indicators of child well-being. Which two countries received the lowest ratings?
A: The U.S. and the United Kingdom.
This question sadly did not surprise me because I have looked at these statistics before, but they are beyond disappointing. As a future educator, I am extremely worried about the United States scoring the lowest among the wealthiest nations in its treatment of children. I am assuming those indicators include healthcare and education. I hope for the future that children can receive better access to healthcare and that I will be able to do my part in ensuring my students get the education they deserve.
Q: According to the U.S. Census Bureau, the median annual income for U.S. white men, 25 years or older, who have earned graduate degrees, is $80,000. What are the median annual incomes for Latina and Native American women, 25 years or older, who have earned graduate degrees?
A: $50,000 and $40,000, respectively
This statistic shocked me. I knew there was still an income gap between genders, but I didn't realize the extent of it, especially relating to ethnic minorities. I wonder if the statistics account for stay-at-home moms and women not in the workforce. Either Latina and Native American women are doing the same work for less money than men or they are not even offered the high-paying positions white men with the same educational background are. Either way, there is a great social injustice occurring within our country and it is important to address the inequities in the classroom.
8. Netiquette
I got a 9 out of 10 on the netiquette quiz :^D. Netiquette is important to teach students because they are increasingly exposed to a more technological world where being respectful and knowledgeable about participating in an online community is critical to their success in the classroom and professional world. Netiquette covers the proper behaviors in the internet world and can help participants understand the intentions of others as well as have their intentions understood by others. One of the risks of communicating via computers is the possibility that words can be misconstrued which is why knowing online social norms is critical. Our goal is to be received positively in the online community and make positive impressions on those we meet. Therefore, netiquette should be covered in all classrooms that utilize the internet.
This exhibit was a great primary resource for political cartoons by Clifford Berryman. There were about 50 cartoons depicting different presidential candidates and elections. Along with each cartoon, the exhibit included a caption explaining the political climate at the time and the context of the drawing to help the viewer understand the humor or satire intended by Berryman. There were also little blurbs to define common symbols or motifs such as the donkey's first association as the symbol for the Democratic Party in 1828 during Andrew Jackson's campaign.
As a political science major, I really enjoyed this exhibit because it literally illustrated many of the presidential campaigns I learned about throughout grade school and college. The primary sources available through technology are invaluable to the classroom because they put many lessons that seem faraway and intangible into a familiar context for students as well as deepen their understanding of certain events. For many of my college papers, I was required to cite a primary source. I will admit that I saw this requirement as more of a hassle than a way to enrich my paper because it seemed like an impossible task when I was researching events that happened over 200 years ago. The more I learn about technology and how it facilitates research by providing easier access to primary resources, the more I want to incorporate it into my curriculum so my students do not feel overwhelmed as I did. With only a click of a mouse, I was able to sift through dozens of political cartoons from the early 1900s as if I were reading a hundred-year-old newspaper today!
2. National Education Association: Achievement Gaps
Student groups experiencing achievement gaps are ethnic minorities (American Indians, Alaska Natives, Asian Americans, Pacific Islanders, Blacks, and Hispanics), LGBTs, English Language Learners, Students with disabilities, and students from low income backgrounds.
The first step I would take in closing the achievement gap would be to learn about my class and school by researching the students' backgrounds including their ethnicity, socioeconomic profile, possible disabilities, and anything else that might account for an achievement gap at my school. I think learning about students and their cultural background can only help an educator figure out how they learn and why they may be struggling in certain areas. Examining the degree to which students and families have access to school resources is crucial in closing an existing gap.
I would also join or create a cultural competence committee, not only because of the alliteration, but because it is a great way to involve everyone important in a student's schooling including their parents, teachers, administrators, and community members. Being culturally competent means acknowledging that it is a lifelong process and should always be at the forefront of education. Having a committee entirely devoted to the achievement gap plaguing public education today, will ensure that this issue does not get pushed aside and is continually addressed each school year.
In addition to collaborating within a school and its community, it is also useful to network with other schools and school districts. Taking what other schools are doing to address the problem and adapting it to meet the needs of my school and classroom is a great way to work with other educators and share innovative and effective ideas. While much of being a great educator involves creativity, it is just as important to be able to borrow techniques that are working in other classrooms because those techniques just might work in yours.
3. Stop Cyberbullying
According the the quiz on this website, I am Cyber Risky. I have engaged in quite of few of those actions and while I know my intentions were never malicious, a joke to one person may not be a joke to another. I was in middle school when most of these online chat sites were becoming popular so it was only natural that my friends and I joked around with each other, but it is increasingly important for kids and adults to become aware of their behavior and take the proper precautions to avoid cyber predators as well as cyberbullying. I now understand that some of my actions, however harmless I may have thought they were, have consequences and could potentially hurt someone else.
This website had a lot of information about cyberbullying including how to distinguish between different types of cyberbullies. A few described were the vengeful angel, the power-hungry or revenge of the nerds, the mean girls, or the inadvertant cyberbully. Being aware of the different intentions of cyberbullies is very important in addressing solutions to the problem. While all are harmful, they would require different methods to remedy the issue at hand. By empowering children with knowledge surrounding cyberbullying and bullying in general, they are able to better understand the consequences of their actions and develop different ways to deal with bullying instead of lashing out in revenge or taking matters of justice into their own hands. As a teacher who promotes technology and all its advantages, I must also be aware of internet safety and ways to deal with potential harm it may inflict upon my students. Teaching them how to safely report cyberbullying, avoid becoming a cyberbully, and how to use technology in a responsible manner will result in creating a new generation of global citizens.
4. Kathy Schrock's Guide for Educators
This is a great resource for planning interdisciplinary lessons. Under subject access, I chose Music and Performing Arts. I was drawn to the Math and Music lesson because I want to teach elementary school and the lesson plan provided corresponded to grades K-3. I loved the idea that I can use music in my classroom to give mathematical concepts real life value and meaning by putting it in different contexts. I have a background in music and I would love to incorporate it into my classroom because I think it is a very valuable skill that tends to be cut first from curriculum during budget crises. This specific lesson teaches addition through music notes by giving each note a value and adding them together. Not only would my students be practicing addition, but they would also be expanding their knowledge about music theory.
Under Teacher's Helpers, I clicked on the Gadgets and Podcasts link because it is relevant to incorporating technology into the classroom. Podcasts in the classroom specifically provided a lot of information about what a podcast is, how to use it in the classroom, and why such technology can be valuable in educating our youth. Podcasts are archived on the internet and can be easily downloaded onto an mp3 device. Utilizing podcasts in the classroom interests me because I just discovered them myself. I am quite the Lost fan and the Lost podcast is extremely informational and entertaining for me because I have access to the musings of the executive producers themselves! There are thousands of podcasts available through itunes and other RSS aggregators that are more educational than discussions about favorite TV shows via organizations such as ABC and CSIRO. Not only can students have access to this resource, but they can also create their own podcasts with the right tools and guidance.
5. Multiple Intelligences
My top three intelligences are:
- Logical-Mathematical 81%
- Intrapersonal 75%
- Musical 69%
6. Teaching Tolerance
Grades 3-5
Social Studies
Anti-Racism Activity: The Sneetches
The objective of this lesson is to simulate discrimination in the classroom and have students develop a sense of fairness and equality. Students should relate the experience to their lives inside and outside the classroom by implementing the lessons they learned from this activity. I will read the Dr. Seuss book The Sneetches to the whole class. We will discuss privileges we have at school and divide the class into two groups. One group will be the "plain-belly sneetches" while the rest will be the "star-belly sneetches." The most important part of this lesson will be discussing how each role made everyone feel and how they can prevent anyone from feeling that way. The follow-up activity is meant to ensure that students understand that the goal is to change discriminatory practices, not the differences that lead to discrimination. I would love to use this activity to show my students the negative effects teasing and discrimination and be able to explicitly address these issues by creating an environment where it is okay to talk about such problems.
7. Multicultural Education and Equity Awareness Quiz
Q: In a 2007 study, UNICEF rated the treatment of children in the 23 wealthiest countries in the world based on 40 indicators of child well-being. Which two countries received the lowest ratings?
A: The U.S. and the United Kingdom.
This question sadly did not surprise me because I have looked at these statistics before, but they are beyond disappointing. As a future educator, I am extremely worried about the United States scoring the lowest among the wealthiest nations in its treatment of children. I am assuming those indicators include healthcare and education. I hope for the future that children can receive better access to healthcare and that I will be able to do my part in ensuring my students get the education they deserve.
Q: According to the U.S. Census Bureau, the median annual income for U.S. white men, 25 years or older, who have earned graduate degrees, is $80,000. What are the median annual incomes for Latina and Native American women, 25 years or older, who have earned graduate degrees?
A: $50,000 and $40,000, respectively
This statistic shocked me. I knew there was still an income gap between genders, but I didn't realize the extent of it, especially relating to ethnic minorities. I wonder if the statistics account for stay-at-home moms and women not in the workforce. Either Latina and Native American women are doing the same work for less money than men or they are not even offered the high-paying positions white men with the same educational background are. Either way, there is a great social injustice occurring within our country and it is important to address the inequities in the classroom.
8. Netiquette
I got a 9 out of 10 on the netiquette quiz :^D. Netiquette is important to teach students because they are increasingly exposed to a more technological world where being respectful and knowledgeable about participating in an online community is critical to their success in the classroom and professional world. Netiquette covers the proper behaviors in the internet world and can help participants understand the intentions of others as well as have their intentions understood by others. One of the risks of communicating via computers is the possibility that words can be misconstrued which is why knowing online social norms is critical. Our goal is to be received positively in the online community and make positive impressions on those we meet. Therefore, netiquette should be covered in all classrooms that utilize the internet.
Copyright/Internet Safety (NETS-T IV, V)
This assignment was a collaborative effort between 5 classmates and myself. Using GoogleDocs, we each tackled a different Copyright/Internet Safety issue including Cyber Predators, Cyberbullying, Social Networks, Inappropriate Content, Privacy and Plagiarism, and Identity Safety. While researching each topic, we completed student assignments exploring different scenarios and situations. This artifact not only exhibits collaboration, but also my preparedness in modeling safe and digitally responsible behavior to my students.
Classroom Newsletter (NETS-T I, III)
I used Microsoft Word to creatively format a classroom newsletter complete with columns, clip art, a masthead, graphics, and drop caps. I included my self-portrait as well to demonstrate my ability to scan items into the computer.
iMovie: CSUSM PSA (NETS-T II, III, IV)
Using iMovie video-editing software, I created a short public service announcement introducing prospective CSUSM students to the school and campus. I imported video footage, edited clips, added my own voice and music, experimented with different video effects, and included text over images and videos. This artifact shows how I met NETS-T, specifically NETS-T III because I demonstrated fluency with video software and communicated information about CSUSM to my viewers. I also promoted digital responsibility by including credits citing where I got the music and information I used.
Journal #9: Web 2.0. Today's Technologies, Tomorrow's Learning
Groff, J., & Haas, J. (2008). Web 2.0: today's technology, tomorrow's learning. Learning & Leading with Technology, 36(2), Retrieved from http://www.iste.org/Content/NavigationMenu/Publications/LL/LLIssues/Volume3620082009/SeptemberOctoberNo2/L_L_September_October_2008.htm
Summary:
This article all about using digital technology like social networking sites, simulations, and digital games to give value to lessons in order to engage students with the material. Some teachers are attempting and advocating the use of today's technologies to translate lessons into a language most students speak these days. While there are some that do not welcome this type of teaching because many of these games and sites have a reputation of being disruptive rather than useful, there are a lot of teachers who want to tap into the value of such resources to find how to use them effectively in the classroom. Simulations can be used to allow students to explore worlds and ideas that would otherwise be impossible to reach. Social networking allows teachers and students to create their own space outside of the classroom to communicate, collaborate, and share ideas. Digital games can be valuable if they focus on problem solving skills and teamwork.
There are, of course, concerns with using certain technology in the classroom. Implementing these strategies and games into lessons is a lot easier said than done. The element of access to resources is always an issue, especially today with budget cuts and limited resources in most classrooms throughout the country. There is also the concern that lessons designed around technology and digital games are open-ended and therefore unpredictable. This concept frightens some teachers because it is very student-centered and difficult to manage, but Groff and Haas argue that student-centered learning can be a rich experience for students because they will work along their teachers to solve problems that may arise and can learn from the hands on experience.
Q1: Will I use digital games and simulations in my classroom?
I definitely had some of the concerns educators have with some of these new technologies, but after reading this article I am very much excited about the possibilities of engaging more students by essentially speaking their "digital language." In my experience substitute teaching, I have seen firsthand how excited students are to do any activity using computers. Tapping into that excitement is part of being a good teacher. It is important to be able to build on the foundation students already have and utilize the skills they bring to the classroom as well as teach them new skills. In an increasingly digital world, why not reflect that in our classrooms and transform education in a way that engages and inspires students?
Q2: What are some digital games that teachers are using now in a K-5 setting?
The article mentioned Club Penguin as an example. I have not seen exactly what Club Penguin is, but I know many students I sub for talk about it and draw penguins constantly so I can assume it is something they are interested in and excited to play. Wikipedia's entry on Club Penguin says it is an MMORPG (massively multiplayer online role-playing game) that allows children to play games in a virtual setting. Because Disney published this game with the intent of children ages 6-14 to use it, it is very focused on child safety. The fact that businesses are creating online games targeting children is a great thing because the more educators embrace the use of them in the classroom, the more games will be focused on the educational market. Therefore, the reciprocal relationship between technology and education is a new but flourishing connection that can be nourished by our willingness to transform education and be innovative in the classroom.
Summary:
This article all about using digital technology like social networking sites, simulations, and digital games to give value to lessons in order to engage students with the material. Some teachers are attempting and advocating the use of today's technologies to translate lessons into a language most students speak these days. While there are some that do not welcome this type of teaching because many of these games and sites have a reputation of being disruptive rather than useful, there are a lot of teachers who want to tap into the value of such resources to find how to use them effectively in the classroom. Simulations can be used to allow students to explore worlds and ideas that would otherwise be impossible to reach. Social networking allows teachers and students to create their own space outside of the classroom to communicate, collaborate, and share ideas. Digital games can be valuable if they focus on problem solving skills and teamwork.
There are, of course, concerns with using certain technology in the classroom. Implementing these strategies and games into lessons is a lot easier said than done. The element of access to resources is always an issue, especially today with budget cuts and limited resources in most classrooms throughout the country. There is also the concern that lessons designed around technology and digital games are open-ended and therefore unpredictable. This concept frightens some teachers because it is very student-centered and difficult to manage, but Groff and Haas argue that student-centered learning can be a rich experience for students because they will work along their teachers to solve problems that may arise and can learn from the hands on experience.
Q1: Will I use digital games and simulations in my classroom?
I definitely had some of the concerns educators have with some of these new technologies, but after reading this article I am very much excited about the possibilities of engaging more students by essentially speaking their "digital language." In my experience substitute teaching, I have seen firsthand how excited students are to do any activity using computers. Tapping into that excitement is part of being a good teacher. It is important to be able to build on the foundation students already have and utilize the skills they bring to the classroom as well as teach them new skills. In an increasingly digital world, why not reflect that in our classrooms and transform education in a way that engages and inspires students?
Q2: What are some digital games that teachers are using now in a K-5 setting?
The article mentioned Club Penguin as an example. I have not seen exactly what Club Penguin is, but I know many students I sub for talk about it and draw penguins constantly so I can assume it is something they are interested in and excited to play. Wikipedia's entry on Club Penguin says it is an MMORPG (massively multiplayer online role-playing game) that allows children to play games in a virtual setting. Because Disney published this game with the intent of children ages 6-14 to use it, it is very focused on child safety. The fact that businesses are creating online games targeting children is a great thing because the more educators embrace the use of them in the classroom, the more games will be focused on the educational market. Therefore, the reciprocal relationship between technology and education is a new but flourishing connection that can be nourished by our willingness to transform education and be innovative in the classroom.
Journal #8: Tapping the Weath of Social Networks for Professional Development
Greenhow, C. (2009). Tapping the wealth of social networks for professional development. Learning & Leading, 36(8), Retrieved from http://www.iste.org/Content/NavigationMenu/Publications/LL/LLIssues/Volume3620082009/JuneJulyNo8/36810g.pdf
Summary:
Social networks are becoming increasingly popular, not just among students. Teachers are beginning to tap into their value as well. This article is about the advantages of schools and teachers evolving and adapting to the emerging digital world at their disposal. Because many of these technologies are relatively new to education, there is a need for more research to be conducted regarding how to use them in the classroom and the true impact technology has on education as a whole.
Two trends are particularly evident with regards to teacher use of social networking tools. The first is social bookmarking which is a tool for people to share their bookmarks and sites of interests with an online community. The usefulness of this in the education is that it facilitates collaboration and helps users share valuable scholarly articles, journals, sources they come across. Social networking can also be used as a way to gain more access to support from colleagues and peers and to share our creativity online. Sites such as Facebook, Classroom 2.0, and Twitter all fall under this trend. Self-reflection and analysis has always been a very important part of teaching and these types of resources allow teachers to evaluate their performance and trouble shoot areas which need improvement. Teachers can also receive more professional recognition for their research and work in the classroom through these types of social networking sites. If used properly, these sites are also helpful to students wanting to broadcast their work through a safe medium. In the coming years, we will see more of the advantages and effects of social networking sites and will also hopefully be better-equipped to deal with the disadvantages.
Q1: Am I likely to use twitter in an elementary school setting?
I probably would not use twitter with elementary school students. The instant polling is an awesome feature if all students or participants have cell phones, but I know most of my students won't and it seems like a more sophisticated tool to be used in middle or high school grades. I think it could be a valuable resource to utilize with other teachers at my school because we could post questions and answers there and share our thoughts about our classrooms and schools. Events could be posted to keep everyone updated. Parents could be brought into the equation as they could "follow" the tweets of their children's teachers. In that sense, twitter and other social media would be a great asset to the elementary school classroom!
Q2: What are the implications of social networking tools being so new to the field of education?
Greenhow mentions a few times that research on using such technology in the classroom is very limited because of how new it is. I think that this is important to remember when incorporating wikis and twitter and blogs into schools because we must be very responsible and use good judgment with such powerful tools. Digital responsibility and citizenship are such new terms that not everyone is aware of them. We should continue to research the effects and proper ways of using technology in the classroom as it emerges within education.
Summary:
Social networks are becoming increasingly popular, not just among students. Teachers are beginning to tap into their value as well. This article is about the advantages of schools and teachers evolving and adapting to the emerging digital world at their disposal. Because many of these technologies are relatively new to education, there is a need for more research to be conducted regarding how to use them in the classroom and the true impact technology has on education as a whole.
Two trends are particularly evident with regards to teacher use of social networking tools. The first is social bookmarking which is a tool for people to share their bookmarks and sites of interests with an online community. The usefulness of this in the education is that it facilitates collaboration and helps users share valuable scholarly articles, journals, sources they come across. Social networking can also be used as a way to gain more access to support from colleagues and peers and to share our creativity online. Sites such as Facebook, Classroom 2.0, and Twitter all fall under this trend. Self-reflection and analysis has always been a very important part of teaching and these types of resources allow teachers to evaluate their performance and trouble shoot areas which need improvement. Teachers can also receive more professional recognition for their research and work in the classroom through these types of social networking sites. If used properly, these sites are also helpful to students wanting to broadcast their work through a safe medium. In the coming years, we will see more of the advantages and effects of social networking sites and will also hopefully be better-equipped to deal with the disadvantages.
Q1: Am I likely to use twitter in an elementary school setting?
I probably would not use twitter with elementary school students. The instant polling is an awesome feature if all students or participants have cell phones, but I know most of my students won't and it seems like a more sophisticated tool to be used in middle or high school grades. I think it could be a valuable resource to utilize with other teachers at my school because we could post questions and answers there and share our thoughts about our classrooms and schools. Events could be posted to keep everyone updated. Parents could be brought into the equation as they could "follow" the tweets of their children's teachers. In that sense, twitter and other social media would be a great asset to the elementary school classroom!
Q2: What are the implications of social networking tools being so new to the field of education?
Greenhow mentions a few times that research on using such technology in the classroom is very limited because of how new it is. I think that this is important to remember when incorporating wikis and twitter and blogs into schools because we must be very responsible and use good judgment with such powerful tools. Digital responsibility and citizenship are such new terms that not everyone is aware of them. We should continue to research the effects and proper ways of using technology in the classroom as it emerges within education.
Wednesday, May 5, 2010
Journal #6: A New Concept of Citizenship for the Digital Age
Greenhow, C. (2010). A New concept of citizenship for the digital age. Learning & Leading with Technology, 37(6), Retrieved from http://www.iste.org/AM/Template.cfm?Section=March_April_No_6_1&Template=/MembersOnly.cfm&NavMenuID=4516&ContentID=25564&DirectListComboInd=D
Summary:
The concept of digital citizenship is relatively new, but important to understand in the digital age we live in. ISTE includes digital citizenship in its NETS for students because of its importance and relevance to our current educational climate. This article offers multiple definitions as well as some recent studies addressing this standard. According to NETS-S, digital citizenship is, "the ability to practice and advocate online behavior that demonstrates legal, ethical, safe, and responsible uses of information and communication technologies." There are many abstract terms in this definition because it encompasses all of the different aspects of safety and responsibility students should understand when participating in the digital world.One reason digital citizenship is hard to define is the differences between the cultures of hundreds of countries. Even within our own culture, there are a multitude of ways one can be misunderstood online. Add a language and cultural barrier and there is a big problem with the concept of citizenship. The scope of digital citizenship has also expanded with the rise in popularity of social networks, blogging, and other Web 2.0 media.Researchers from the University of Kansas identified 9 components of digital citizenship:- digital etiquette- digital communication- digital access- digital literacy- digital commerce- digital law- digital rights and responsibilities- digital health and wellness- digital securityDigital citizenship includes serious issues such as cyberbullying. Research is being done to examine the effects of this type of harrassment on children and teenagers today. Another study was conducted to examine the moral code teachers should follow on social networking sites in hopes of modeling appropriate and safe behavior online.
Q1: As a teacher, what should I do to model digital citizenship?
Summary:
The concept of digital citizenship is relatively new, but important to understand in the digital age we live in. ISTE includes digital citizenship in its NETS for students because of its importance and relevance to our current educational climate. This article offers multiple definitions as well as some recent studies addressing this standard. According to NETS-S, digital citizenship is, "the ability to practice and advocate online behavior that demonstrates legal, ethical, safe, and responsible uses of information and communication technologies." There are many abstract terms in this definition because it encompasses all of the different aspects of safety and responsibility students should understand when participating in the digital world.One reason digital citizenship is hard to define is the differences between the cultures of hundreds of countries. Even within our own culture, there are a multitude of ways one can be misunderstood online. Add a language and cultural barrier and there is a big problem with the concept of citizenship. The scope of digital citizenship has also expanded with the rise in popularity of social networks, blogging, and other Web 2.0 media.Researchers from the University of Kansas identified 9 components of digital citizenship:- digital etiquette- digital communication- digital access- digital literacy- digital commerce- digital law- digital rights and responsibilities- digital health and wellness- digital securityDigital citizenship includes serious issues such as cyberbullying. Research is being done to examine the effects of this type of harrassment on children and teenagers today. Another study was conducted to examine the moral code teachers should follow on social networking sites in hopes of modeling appropriate and safe behavior online.
Q1: As a teacher, what should I do to model digital citizenship?
Q2: Have teachers been fired for inappropriate online behavior?
Yes. I googled this topic and found a case on the PBS website of a teacher who created a myspace to communicate with students. The school fired the teacher for "exercising poor judgment" and possibly having inappropriate conversations with his students. This is an important issue to research because when using Web 2.0 tools these types of boundaries are being threatened and must be upheld even with the greater communication between teachers and students. If we as educators do not take the proper precautions to make online communication safe and appropriate, we are vulnerable to termination and the stigma attached with it.
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